STELO

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Catcheism: We shall prosper.

Following the War of '84, the Atlantic Federation was heavily damaged, with many of its territories on the east and western coasts of Oceania rendered unsuitable to supporting any form of civilised life, either due to climate change, or radioactive contamination. It was thus decided that in order to escape the eventual degradation of Northern Oceania and the rest of the world, a plan to colonise space would be required.

Thus, the Space Transport, Enterprise and Logistics Organization (STELO) was formed. Originally developed as a top-secret military project under the watchful eye of then Sky Marshall Deans to promote Federal orbital defensive capabilities (and to relieve demographic pressures on Federal territory) the resulting activities of STELO soon proved to be so lucrative that STELO eventually bought out the member-companies of the Oceania General Retailers' Entity, effectively centralising power under its rule. With so much power at its fingertips, STELO has rendered the old Atlantic Federation, now a shadow of ts former self back on earth, into little more than a formality. The President and the Federal Council may still rule, but they are fast coming under the influence STELO as STELO consolidates its control over the companies of the old Federation, and its position in space — particularly its colony on Luna.

As such, STELO is dedicated towards effacing the old errors of humanity that led to the War of '84, and seeks to guide humanity towards a brighter future, paved by the machines of free trade and turbocapitalism. Surely the Lord is with STELO, and the dark plots of the Salviatists and the godless oppression of the Vidalists will not deter STELO from achieving its ultimate goal.

Faction bonuses

  • Stockpiles generate interest
  • Double wealth gain from trade.
  • +1 Settlement limit.

Leaders

  • Marcus Christian - Phoenix - healer
  • Nathan Blanchard - Ram - splash damage bombs specialist
  • Methuselah Ripper - Moose - armour specialist
  • Isaac Flint - Bobcat - light weapons specialist

Settlements

  • Deansville
  • Endeavour
  • Vigilance
  • Devos
  • Fort Romney
  • Plutopolis
  • Beverley
  • Bethsalem
  • New Jerusalem
  • New Ottawa
  • Dauntless
  • Liberty City
  • Libreville
  • Independence
  • Freetown
  • Newchurch
  • Valiance
  • Fort Clarke
  • Decker
  • New Atlanta
  • Keystone
  • Kushner
  • Penceville
  • Breitbart
  • Great Rapid
  • Maherston
  • Intrepid
  • Cassiusburg
  • Ripper City
  • Hoover
  • Nixon City
  • Fort Huxley
  • Great Rapid
  • Carsons Silos
  • Shingleton
  • Korista

CtW