PEUR

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Catcheism: We shall prevail.

Following the massive War of '84 that saw the world's first nuclear exchange, Old Earth experienced systemic collapse, as the already fragile system of trade and commerce between the world's eight superstates in the 70s began to disintegrate, leading to revolutionary violence. One of the nations affected was the Jihadian Caliphate, which had been fighting a conventional war against the massive resources of the Vidalist Union, leaving the entire northern Middle East and Iran broken and destroyed.

In the wake of the Caliphate's retreat, a group of Imperial separatists, the Pacific Independence and Reform Entente, took its chances and attacked the now weakened Vidalist and Jihadian forces in what was once Iran, defeating them and seizing the valuable oilfields of that nation for itself in 2100, eventually establishing the Pan-Eurasian Republic. Based mostly in Northern India and the Middle East, the Pan-Eurasian Republic is now a growing power in its own right from its strongholds of Esfahan, Muscat, and Peshawar, and seeks to free Asia and humanity from the clutches of the Auroral Empire, with technology very much on par with the Empire.

PEUR specialises mainly in light defensive platforms, with a propensity for destroying vehicles.

Faction bonuses[edit | edit source]

  • Enemy robotic units in borders take immense amounts of attrition, and generate Scrap when they are killed by Defenders and Junkers.
  • Mercenaries and Spies units increase in veterancy, eventually becoming more powerful as they kill more.
  • Food discounts on all technologies.

Leaders[edit | edit source]

  • Elaura Mitchell - Flamehawk. Buraqs are created in pairs, and can switch between their AP bombs and napalm weapons.
  • Sameer Sidiqui - Elephant. GLA-type PEUR Cell for buildings. The PEUR Cell must be destroyed, otherwise the building will reappear and rebuild the building.
  • Malar Velly - Viper. Knowledge and Wealth specialist, with increased veterancy for Spies and Mercenaries.
  • Iskandar Pausin - Tiger. All Defenders start off with their range and LOS promotions.

Unique units[edit | edit source]

  • Defender => Guardsmen. A very weak but cheap unit that gains new abilities with each level of research from your Archives.
  • Nefer: A light Bot-cum-light vehicle unit that can upgrade itself with Scrap, increasing its armour and attack.
  • Fetih - a light tank that can create scrap whenever it kills units.
  • Buraq - a more powerful version of the surface bomber, with a propensity for hitting through armour.

Note: PEUR cannot build the Construction Yard.

Settlements[edit | edit source]

  • Jayapur
  • Peshawar
  • Lhasa
  • Karachi
  • Lahore
  • Faisalabad
  • Rawalpindi
  • Multan
  • Hyderabad
  • Gujranwala
  • Sargodha
  • Sialkot
  • Bahawalpur
  • Sukkur
  • Kanlideniz
  • Shekhupura
  • Mardan
  • Gujrat
  • Vijetabad
  • Mingora
  • Larkana
  • Kasur
  • Sahiwal
  • Baradi
  • Ansarbad
  • Mukhtarpur
  • Jodhpur
  • Okara
  • Chiniot
  • Kāmoke
  • Burewala
  • Sadiqabad
  • Khanewal
  • Hafizabad
  • Thimpu
  • Kathmandu