Armoury

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Infantry[edit | edit source]

Grunts[edit | edit source]

  • Marines - the main infantry grunt for ASTRO and Vidalia
  • Genin - a raw recruit, only used by the Empire. Genin are even worse than technicians, but are cheaper to build, leaving the Bion for stormtrooper duty, and the technician for combat engineering. Upgrades to the Kachi.
  • Defenders - the main infantry grunt for PEUR, Defenders are the weakest but can be upgraded as you go. Defender replace each and every infantry unit for PEUR, but can be upgraded for free. Can be upgraded to Nizams to access more abilities.
  • Übersoldat - a Bion unit that is weaker than Assault Bions but fulfills the role of infantry.

Scouts[edit | edit source]

  • Commando - an elite line infantry unit capable of setting up traps and destroying buildings and sniping enemy infantry. Available only to STELO and Vidalia.
  • Prospector - not an infantry per se, but actually a STELO scout agent. Can't attack, but can detect oil deposits in its extensive RADAR, and can blow stuff up.
  • Spy - they can be replaced by the Empire with the KAchi.

Engineers[edit | edit source]

a light infantry unit, capable of attacking infantry but more valuable for construction work, building repair, AND research.

  • Contractors are for ASTRO and have the weakest attack,
  • Technicians have medium attack and produce more research if garrisoned (applicable only to the Empire), and
  • Vidalia's Pioneers can be used as light infantry as well as gather food where Civilians are not available.

Mercenaries[edit | edit source]